Then the hands shouldn't be in this relaxed, palms forward pose at the end. Then, in the final pose the face should be aimed dead at the camera, with the eyes peering sideways, probably at his foot or a little above it. Notice how in the original, the left (furthermost) elbow appears lower than the other one, which is inverted in yours. If you look closely, you'll see some yellow from the belt rising in the lower left corner of the frame, and the right elbow whipping upwards and a bit to his front when the leg peaks.ĭuring the peak, and going into the final frame, the body is supposed to bend backwards at the waist for balance, arching a bit forward at the sternum. two, three, four.Īnd the thing in the fourth "beat" of the animation is supposed to be a straight forward, probably waist-high, kick with the right leg. It's meant to be a constant one-two-three-four and it's a bit like oooone. Then, the right hands waits for far too long before doing the chop, breaking the flow of the whole thing. I'd expect the fist to remain closed until at least the second half of the motion of it going back. Then, the way the fingers straighten -before- the punch recedes is also strange. Now, the first punch looks too smooth and like in slow motion and then the pose is held for too long, almost like the whole motion is a pose and not a hit.
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